HIYA Studios presents
Fantasy. Classes. All Out Warfare.
Choose Your Class
Five classes. Different weapons, different abilities, different ways to play.





Why We're Building This
We're gamers first.
“Our vision is to find the fun, and put player experience and gameplay at the front of every decision.”
Player-First Design
We're players of our own game, not just developers. We're always watching for balance, design, and gameplay improvements.
Community-Driven
Our Patreon supporters play early builds and shape the game. Your feedback changes what we build next.
Find the Fun
We prototype fast, playtest often, and cut what doesn't work. If it's not fun, it doesn't ship.
Explore the World
Ancient ruins, frozen caverns, sun-scorched cities. The world of Leyline was built to fight over.






Sakura Falls
Roadmap
From first prototype to Early Access. Here's where we've been and where we're headed.
What We've Built
Select a category to see details
What We're Building
Build Map: Domination Island
Jan-Mar 2026
Layout planning for 7-point domination across desert, ice cave, viking, and jungle biomes
Rough geometry and scale pass for all seven capture zones
Playtest sightlines, rotation timings, and capture point balance
Per-biome lighting, fog, and post-process setup
Biome-specific assets, terrain sculpting, and prop placement
Biome-specific ambient sounds and audio zones
LODs, occlusion culling, collision cleanup, and visual polish
Build Class: Gunslinger
Feb-Jun 2026
Gunslinger class design and ability kit planning
Alternating burst fire, left and right hands
Gunslinger ability design and implementation
Gunslinger character model, rigging, and animation set
Dragon & Mount Combat
Mar-May 2026
Mounted dragon combat mechanics
Mounted horse combat mechanics
Dragon and horse models, rigging, and animation
Visual & UI Overhaul
Mar-May 2026
Menu and HUD redesign
Improved gamepad experience
Ability and environmental VFX
Backend & Social Systems
Apr-Aug 2026
Player accounts and profiles
Add, manage, and play with friends
Team and proximity voice communication
Role-based access and moderation tools
Party up and queue together
What's Coming
Select a category to see details
The Team
A small crew of passionate gamers building something special.
Our Partners & Network
Studios and partners backing our journey to Early Access.








